I&VN - Task 2: Composition
19/5/25 - 6/6/25 (Week 5 - Week 7)
Nicole Ng Ying Yan 0382412
COM61304 Illustration & Visual Narrative
Task 2: Composition
1.0 INSTRUCTIONS
2.0 TASK 2: COMPOSITION
2.1 Background Composition Documentation
Figure 2.1 Background Composition Documentation (Week 7, 6/6/25)
2.2 Vector Illustration with Environment
2.3 Collectable Card Design
![]() |
Figure 2.3 Collectable Card Design (PNG) (Week 7, 6/6/25) |
Techniques applied in this task:
- Vector Illustration with Environment:
- Pen Tool (Bezier handles - smooth/ corner) - To draw the background composition and shapes for shadow and highlight
- Shape Builder Tool - Clean up overlapping lines
- Width Tool - Adjust thickness of lines to create more line variations
- Scale Stroke & Effects - To maintain consistent lines and details
- LivePaint Tool - Create LivePaint Group to fill in colour
- Eyedropper Tool - To select colour
- Gradient Tool - Apply gradient to the elements of the background composition
- Gaussian Blur - To create the radiance for the lights shining
- Golden Ratio - Composition arrangement
- Collectable Card Design:
- Rectangle Tool - Create border background and name plate
- Corner Radius - To keep border and name plate edges rounded
- Clipping Mask - Import background composition into border background
- Pen Tool (Bezier handles - smooth/ corner) - To draw the designs around the borders
- Type Tool - Apply text
- Extrude 3D Effect - Make the text stand out
- Gradient Tool - Apply gradient effect to text
- Outer Glow Effect - Apply glow effect around the text
3.0 REFLECTION
3.1 Experience
The whole process took quite a long time, as there are many details in my background composition. But overall, I'm quite satisfied with how the final outcome turned out. I got to apply the techniques taught by Mr. Fitri such as using the Golden Ratio to refine my background composition. I also enjoyed designing the game card design, coordinating the different elements together.
3.2 Areas for Improvement
The typography could use more visual weight or styling and the card's overall contrast is not as distinctive, hence it could be pushed further to make key elements pop more dramatically.
3.1 Experience
The whole process took quite a long time, as there are many details in my background composition. But overall, I'm quite satisfied with how the final outcome turned out. I got to apply the techniques taught by Mr. Fitri such as using the Golden Ratio to refine my background composition. I also enjoyed designing the game card design, coordinating the different elements together.
3.2 Areas for Improvement
The typography could use more visual weight or styling and the card's overall contrast is not as distinctive, hence it could be pushed further to make key elements pop more dramatically.
Comments
Post a Comment